Clint Heyer pro­jects

Joy­mote

A di­rect-ma­nip­u­la­tion, sim­pli­fied re­mote con­trol.
Un­der­grad 3rd year, 2001.

A pro­ject from my un­der­grad­u­ate stud­ies, Joy­mote is a sim­pli­fied tele­vi­sion re­mote.

The de­sign goals, in­formed by a user study, were:

The de­sign process con­sisted of sketch­ing and pro­to­typ­ing to de­velop form and ma­te­ri­als, 3D mod­el­ling, sto­ry­board­ing, and an in­ter­ac­tive mock-up. A short eval­u­a­tion with prospec­tive users was con­ducted with a Wiz­ard of Oz ap­proach us­ing a form pro­to­type.

Joy­mote has a flat­tened spher­i­cal shape, al­most disc like. A light-up logo is on one end, and the form con­sists of two halves which can be twisted.

Twist­ing the halves change vol­ume, with the lit logo pro­vid­ing feed­back and help­ing you to find it in the dark. Tilt­ing the Joy­mote left or right cy­cles chan­nels in the on-screen menu, and tilt­ing the con­trol back to its start­ing ori­en­ta­tion se­lects the chan­nel. Shak­ing turns the TV on or off.

Orig­i­nal ren­der